Okay, here is the updated model...
Quick changelog:
-Vents on top of the fuselage modeled
-Compartment underneath the canopy modeled (can be seen when canopy is open)
-low res side panels and stick added in the cockpit
-New, detailed landing gear
-New textures ofr landing gear compartment
-New shadow
-New ACES II ejection seat
-Refueling tanks as extra
-Lights added (Nav, position lights, etc)
-New LOD model
-Different set of skins
-New Engine texture
http://www.mediafire.com/download/w8lr5496w4f2pvb/F15C_enhanced.RAR
Welcome to my blog, my mods are (at the moment) for GTA San Andreas and also skin for Tom Clancy's H.A.W.X. and H.A.W.X. 2. You'll find every plane and helicopter you'll need and that in very high quality ;) Mods are converted from HAWX, Flightgear, FSX, CoD, FM3, DCS: A-10C, Lock ON: Flaming Cliffs
Donnerstag, 30. April 2015
Dienstag, 21. April 2015
Aircraft update campaign
So what's up? V is out and modding will start at some point. I'm preparing a few models for it and do the changes on San Andreas mods, so I will release those aircraft for SA as well.
The first one I have worked a lot on is the F-15C. The goal is to keep models close to the original meshes, while enhancing the models with actually just tiny details.
What have I done to the F-15C?
-I have remodelled some vents on top of the fuselage. Now they're not just 10*5 pixels of texture but real meshes with depth etc (much better looking)
-New wheels. Wheels have been modelled to represent real life F-15 wheels
-New landing gear door textures. Replaces the low res original ones with new, better looking textures
-In exhaust textures (Before they were just black)
-New radar in nosecone (SA models won't profitate off that sadly)
-Cockpit will be edited (to-do)
image of the old model:
New model:
And here is the "broken version". To make the wings look like they're not just cut off, I have edited the mesh and also added a broken wing interior, so to say. Looks quite nice imo. Left wing, right wing and left tail can break seperately.
Broken state (will be available in V):
I'm planning on doing this to a few AC:AH models. Mainly the F-15C, F-15E, F-14D, YF-23 (although I have already released that one with some scratchwork) and maybe some Sukhois. Don't know, yet
The first one I have worked a lot on is the F-15C. The goal is to keep models close to the original meshes, while enhancing the models with actually just tiny details.
What have I done to the F-15C?
-I have remodelled some vents on top of the fuselage. Now they're not just 10*5 pixels of texture but real meshes with depth etc (much better looking)
-New wheels. Wheels have been modelled to represent real life F-15 wheels
-New landing gear door textures. Replaces the low res original ones with new, better looking textures
-In exhaust textures (Before they were just black)
-New radar in nosecone (SA models won't profitate off that sadly)
-Cockpit will be edited (to-do)
image of the old model:
New model:
And here is the "broken version". To make the wings look like they're not just cut off, I have edited the mesh and also added a broken wing interior, so to say. Looks quite nice imo. Left wing, right wing and left tail can break seperately.
Broken state (will be available in V):
Normal:
I'm planning on doing this to a few AC:AH models. Mainly the F-15C, F-15E, F-14D, YF-23 (although I have already released that one with some scratchwork) and maybe some Sukhois. Don't know, yet
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