So, I have been working some time on this one. The model was/is quite poly, but i have made new textures and remodelled some parts to make it more detailed and good looking. First pic is its current state, second pic is how it was in the beginning.
It's gonna swim along together with the Nimitz, Patuxent, Arleigh Burke and Ticonderoga off the coast of Los Santos :P
Welcome to my blog, my mods are (at the moment) for GTA San Andreas and also skin for Tom Clancy's H.A.W.X. and H.A.W.X. 2. You'll find every plane and helicopter you'll need and that in very high quality ;) Mods are converted from HAWX, Flightgear, FSX, CoD, FM3, DCS: A-10C, Lock ON: Flaming Cliffs
Sonntag, 28. Oktober 2012
Mittwoch, 24. Oktober 2012
[REL]F-15E Strike Eagle without detailed Cockpit
But all working parts, lights, rearseat and changeable squadrons. Version with detailed cockpit will be ade and uploaded aswell.
MG and Afterburner script included
http://www.sendspace.com/file/g9cu7c
MG and Afterburner script included
http://www.sendspace.com/file/g9cu7c
Freitag, 19. Oktober 2012
[REL]B-1B Lancer
And here it is, the new B-1B Lancer a.ka. the Bone. Variable wings, openable bomb hatches, working lights, paintchanger, detailed cockpit and more and more.
Bomb hatches work manually, wings automatically, so there's no problem anymore at all. It just uses an additional script for the wings.
You can enter from the ground, just stand a little away from the frontgear and he will run up an invisble ramp to the cockpit.
http://www.sendspace.com/file/iu4gfz
Bomb hatches work manually, wings automatically, so there's no problem anymore at all. It just uses an additional script for the wings.
You can enter from the ground, just stand a little away from the frontgear and he will run up an invisble ramp to the cockpit.
http://www.sendspace.com/file/iu4gfz
Mittwoch, 17. Oktober 2012
B-1B Lancer: You decide
So, as you may have guessed, I'm working on the B-1B for Andromada.
And here's my question.
The wings and bomb bays are kinda problematic, so here are the solutions:
1: Num2 and Num8 control wings and bomb hatches at the same time, that means, when the bomb bays are open, the wings are unfolded and vice versa.
2: Num2 and Num8 control the bomb bays, the wings act as flaps, that means, the wings will always be in folded mode and when the gear is deployed, they will unfold.
3: I will leave away moveable bomb hatches and only make the wings move with Num8 and Num2
I prefer option 1 or 3. Tell me what you think.
And here's my question.
The wings and bomb bays are kinda problematic, so here are the solutions:
1: Num2 and Num8 control wings and bomb hatches at the same time, that means, when the bomb bays are open, the wings are unfolded and vice versa.
2: Num2 and Num8 control the bomb bays, the wings act as flaps, that means, the wings will always be in folded mode and when the gear is deployed, they will unfold.
3: I will leave away moveable bomb hatches and only make the wings move with Num8 and Num2
I prefer option 1 or 3. Tell me what you think.
Dienstag, 16. Oktober 2012
[REL]Boeing 767-300
And finally the default 767-300 with Project Al. Includes 4 skins, hence the big file size.
Air Canada
Alitalia
American Airlines
United Airlines
Winglets were made as extra, so the plane appears with or without them
http://www.sendspace.com/file/2x9q8d
Air Canada
Alitalia
American Airlines
United Airlines
Winglets were made as extra, so the plane appears with or without them
http://www.sendspace.com/file/2x9q8d
[REL]Boeing KC767
The KC767 with all features of the E767, but instead of the radardome it has a moveable refueling arm (Num2 and Num8 to move). It also has a different skin and some slight model changes.
http://www.sendspace.com/file/qddfdf
http://www.sendspace.com/file/qddfdf
[REL]Boeing E767 AWACS
And here is the scripted version ;) Flaps, spoilers, gear and lights now work properly. Enterable from ground and altered ped frontseat, so you can use fpv mods properly.
http://www.sendspace.com/file/iu3dxo
http://www.sendspace.com/file/iu3dxo
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